﻿public static partial class Constant
{

    /// <summary>
    /// 编辑器菜单相关定义
    /// </summary>
    public static class EditorMenu
    {

        // 开发工具库 菜单优先级
        public const int GAME_CONFIG_TOOLS = 0;

        public const int MAIN_GATE_CONFIG = 20;
        public const int DATA_TABLE_CONFIG = 21;

        public const int GENERATE_DATA_TABLES = 100;
        public const int GENERATE_SET_PATH = 101;

        public const int GENERATE_GENERATE_PROTO = 200;

        public const int GENERATE_SPRITE_ATLAS = 300;

        public const string MENU_LOCK_RELOAD_ASSEMBLIES_PATH = "开发工具库/锁定重新加载程序集";
        public const int LOCK_RELOAD_ASSEMBLIES_PRIORITY = 400;
        public const string MENU_RELOAD_ASSEMBLIES_PATH = "开发工具库/手动重新加载程序集 %t";
        public const int RELOAD_ASSEMBLIES_PRIORITY = 401;
        
        public const string RES_CHECK_TOOL_PATH = "开发工具库/";
        public const int RES_CHECK_TOOL_MultFile = 501; //重名处理工具
        public const int RES_CHECK_TOOL_ResCheck = 502; //资源处理PNG
        public const int RES_CHECK_TOOL_ResCheckAll = 503; //资源处理所有
        public const int RES_DEL_ALL_UNUSED = 509; //删除无用资源

        public const int GM_Instructs = 600; //GM指令面板
    }
}
